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Barbarian skills

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This page lists all Barbarian skills. This page is a quick listing; follow the links to the individual skill pages for full discussion of every skill, including first hand reports, Blue quotes, skill rune information, and numerous screenshots and other images.

Useful skill links:


Contents

Active Skills

Click to the individual skill pages for more details about these skills including numbers, screenshots, Skill Rune information, blue quotes, and much more.

Primary

Name Level Description
IconBash.png
Bash
(database)

Primary
1 Generate: 6 Fury per attack


Brutally smash an enemy for 150% weapon damage with a 20% chance to Knockback.

IconCleave.png
Cleave
(database)

Primary
3 Generate: 5 Fury per attack


Swing your weapon in a wide arc to deal 120% weapon damage to all enemies caught in the swing.

IconFrenzy.png
Frenzy
(database)

Primary
11 Generate: 3 Fury per attack


Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.


Secondary

Name Level Description
IconHammerOfTheAncients.png
Hammer of the Ancients
(database)

Secondary
2 Cost: 20 Fury


Call forth a massive hammer to smash enemies directly in front of you for 200% weapon damage. Hammer of the Ancients has a 5% increased Critical Hit Chance.

IconRend.png
Rend
(database)

Secondary
5 Cost: 20 Fury


A sweeping strike causes all nearby enemies to Bleed for 209% weapon damage as Physical over 3 seconds.

IconSeismicSlam.png
Seismic Slam
(database)

Secondary
12 Cost: 30 Fury


Slam the ground and cause a wave of destruction that deals 155% weapon damage and Knockback to targets in a 45 yard arc.

IconWhirlwind.png
Whirlwind
(database)

Secondary
20 Cost: 16 Fury


Deliver multiple attacks to everything in your path for 110% weapon damage.


Defensive

Name Level Description
IconGroundStomp.png
Ground Stomp
(database)

Defensive
4 Generate: 15 Fury

Cooldown: 12 seconds

Smash the ground, stunning all enemies within 12 yards for 4 seconds.

IconLeap.png
Leap
(database)

Defensive
8 Generate: 15 Fury

Cooldown: 10 seconds

Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.

IconSprint.png
Sprint
(database)

Defensive
16 Cost: 20 Fury


Increase movement speed by 40% for 3 seconds.

IconIgnorePain.png
Ignore Pain
(database)

Defensive
22 Cooldown: 30 seconds


Reduces all damage taken by 65% for 5 seconds.


Might

Name Level Description
IconAncientSpear.png
Ancient Spear
(database)

Might
9 Generate: 15 Fury

Cooldown: 10 seconds

Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.

IconRevenge.png
Revenge
(database)

Might
13 Revenge has a 15% chance to become active each time you are hit.


Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.

IconFuriousCharge.png
Furious Charge
(database)

Might
21 Generate: 15 Fury

Cooldown: 10 seconds

Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.

IconOverpower.png
Overpower
(database)

Might
26 Cooldown: 15 seconds


Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.


Tactics

Name Level Description
IconWeaponThrow.png
Weapon Throw
(database)

Tactics
14 Cost: 10 Fury


Hurl a throwing weapon at an enemy for 100% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.

IconThreateningShout.png
Threatening Shout
(database)

Tactics
17 Generate: 15 Fury

Cooldown: 15 seconds

Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.

IconBattleRage.png
Battle Rage
(database)

Tactics
22 Cost: 20 Fury


Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 30 seconds.

IconWarCry.png
War Cry
(database)

Tactics
28 Generate: 30 Fury

Cooldown: 30 seconds

Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.


Rage

Name Level Description
IconEarthquake.png
Earthquake
(database)

Rage
19 Cost: 50 Fury

Cooldown: 120 seconds

Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.

IconCallOfTheAncients.png
Call of the Ancients
(database)

Rage
25 Cost: 50 Fury

Cooldown: 120 seconds

Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.

Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.

IconWrathOfTheBerserker.png
Wrath of the Berserker
(database)

Rage
30 Cost: 50 Fury

Cooldown: 120 seconds

Enter a berserker rage which raises several attributes for 15 seconds.

Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%


Passive Skills

Passive skills replaced Traits during late game development in 2011. A few Traits were simply changed to passive skills, but most are all new. See the Barbarian traits page for a full list of those old passives.

Name Level Description
IconPoundOfFlesh.png
Pound of Flesh
(database)

Passive
10 Increases the chance of finding a health globe by 25% and you gain 100% additional Life from health globes.
IconRuthless.png
Ruthless
(database)

Passive
10 Critical Hit Chance increased by 5%. Critical Hit Damage increased by 50%.


Many skills and runes rely on Critical Hits to trigger their effects.

IconNervesOfSteel.png
Nerves Of Steel
(database)

Passive
13 Your Armor is increased by 100% of your Vitality.
IconWeaponsMaster.png
Weapons Master
(database)

Passive
16 Gain a bonus based on the weapon type of your main hand weapon:

Swords/Daggers: 15% increased damage
Maces/Axes: 10% Critical Hit Chance
Polearms/Spears: 10% attack speed
Mighty Weapons: 3 Fury per hit

IconBerserkerRage.png
Berserker Rage
(database)

Passive
20 You inflict an additional 25% damage while at maximum Fury.
IconInspiringPresence.png
Inspiring Presence
(database)

Passive
20 The duration of your shouts is doubled. After using a shout you regenerate 1% of your maximum Life per second for 60 seconds.


Your shouts are:
Battle Rage
Threatening Shout
War Cry

IconBloodthirst.png
Bloodthirst
(database)

Passive
24 Gain 3% of all damage done as Life.
IconAnimosity.png
Animosity
(database)

Passive
27 Increases Fury generation by 10% and maximum Fury is increased by 20.


Fury is used to fuel your most powerful attacks.

This skill is affected by your characters: Skill Level (set to 1 for example above)

IconSuperstition.png
Superstition
(database)

Passive
30 Reduces all non-Physical damage by 20%. Whenever you take damage from a ranged or elemental attack, you have a chance to gain 3 Fury.
IconToughAsNails.png
Tough as Nails
(database)

Passive
30 Increases Armor by 25%.

Thorns damage dealt increased by 50%.

IconNoEscape.png
No Escape
(database)

Passive
35 Increases the damage of Ancient Spear and Weapon Throw by 10%. In addition, a Critical Hit with Ancient Spear resets the cooldown while Critical Hits with Weapon Throw have a chance to return 14 Fury.
IconRelentless.png
Relentless
(database)

Passive
40 While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.
IconBrawler.png
Brawler
(database)

Passive
45 As long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.


This skill is affected by your characters: Skill Level (set to 1 for example above)

IconJuggernaut.png
Juggernaut
(database)

Passive
50 The duration of control impairing effects on you are reduced by 20%. In addition, whenever a Stun, Fear, Immobilize or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
IconUnforgiving.png
Unforgiving
(database)

Passive
55 You no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
IconBoonOfBul-Kathos.png
Boon of Bul-Kathos
(database)

Passive
60 The cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.


This skill is affected by your characters: Skill Level (set to 1 for example above)


Skill Distribution

A useful player-made chart showing when the Barbarian gains access to skills, passives, and rune effects.

Barbarian skill progression. Stats as of May 5, 2012.


Development

All character skills underwent considerable changes during development, with perhaps the biggest change coming before BlizzCon 2010 -- skill trees were removed (but the tiers remained), and passive skills were separated out from the skill listing and renamed Traits. The second big change occurred when skill tiers were removed for the July 2011 Press Event, allowing skills to unlock steadily from levels 1 to 30; also, traits were renamed back to passives. Finally, the Beta Patch 13 introduced a new categorization system, which placed each skill into one of 6 (fairly arbitrary) new categories for each class.

  • See the Barbarian skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.

Details

The Barbarian's skills and skill trees were first seen at BlizzCon 2008 as a mix of active and passive skills (mostly passive), with only a few enabled and many showing nothing more than vague descriptions in the skill trees. The Barbarian had 6 active skills (out of 18) in his Berserker Skill Tree, 6 active skills (out of 18) in his Juggernaut Skill Tree, and 5 active skills (out of 17) in his Battlemaster Skill Tree.

For BlizzCon 2009, the list of the Barbarian's passive skills had greatly shrunk, but the active skills were mostly just shuffled around. The Barbarian also gained four new active skills: Spirit, Wrath of the Berserker, Bloodthirst, and Weapon Throw.

The updated Barbarian tree-less skills list at BlizzCon 2010 removed all earlier passive skills (they became Barbarian traits) and changed around a number of active skills as well. The Barbarian lost Battle Cry, Onslaught, Bloodthirst, and Enrage; but also gained Rampage, War Cry, Ancient Spear, Rend, and Call of the Ancients.

With the skill system overhaul revealed in the July 2011 Press Event, the Barbarian's active skills were mostly just shuffled around, but he also gained Overpower and lost Rampage and Taunt. Soon after, he gained the passive Tough as Nails.

A large number of passives were removed for the beta; the Barbarian lost 8. After that, the list of skills was pretty well set, even if their levels weren't. The Barbarian's Leap Attack was renamed Leap, and he gained the passive Nerves Of Steel.


References